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I've created a list of rules as below, they will likely change later, but they are here for the purposes of establishing a base level of social order:

ONE: Do not post Illegal Activity. Also, do not post any manifesto's done by terrorists, active shooters, serial felons rationalizing such things, or promoting such things, even if your content does not endorse the message.

TWO: Do not engage in speech that promotes, advocates, glorifies, or endorses violence.

THREE: Do not threaten, harass, or bully users; and do not encourage others to do so on or off-line; nor make per se defamatory states at users.

FOUR: Do not post ISM. Involuntary Salacious Material means NSFW material of a manner that was not intentionally made public. This is the "upskirt", "revenge porn", and "private intimate photos" rule.

FIVE: Do not post Porn

SIX: Content that contains nudity, pornography, or profanity, which a reasonable viewer may not want to be seen accessing in a public or formal setting such as in a workplace should be tagged as NSFW. Any material of a titillating nature must be marked NSFW.

SEVEN: Do not post Facebook accounts, individuals who's twitters are less than 500 followers, private/personal information that is not publicly available, addresses, or participate, encourage, or engage in any doxxing campaign.

EIGHT: Do not intentionally deceive others by impersonating another. This does not apply to satire.

NINE: No person shall use communities.win sites (including kotakuinaction2.win) to solicit, facilitate any transaction, or gift including: ... ATF defined firearms or ammo as defined by the ATF, Bump-stock type devices, Explosives, 3D printing files to produce the aforementioned, controlled substances, Drugs, Alcohol, Tobacco, Stolen goods, Paid services involving physical sexual contact, Personal Information, Falsified Official Documents, Falsified Currency, Fraudulent Services, Pharmaceuticals

TEN: No vote manipulation. Do not break communities.win's features.

ELEVEN: Do not post spam. If you are self-advertising, you must have sufficiently engaged in the sub prior to your post, and you must engage with the users when they comment in your post. Spam will also include repeated messages and comments that are done with no effort to add to the conversation.

TWELVE: Do not post intentional falsehoods or hoaxes. Yes, the Elders of Zion and other such intentionally fabricated documents fall into this. If your POST is arguably false by the user-base, it may be marked as either misleading or unfounded based on it's factual assertions, particularly in the title.

THIRTEEN: If you have reposted something, it will be removed

FOURTEEN: Do not post more than 5 posts a day to this sub.

FIFTEEN: Do not direct particularly egregious identity based slurs at users. A list will be provided

SIXTEEN: Do not attack entire identity groups as inferior, subhuman, inherently morally deficient, biologically/evolutionary mongrel, or participating in a vast conspiracy to take over the world, ala ZOG-NWO / The Patriarchy.

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PLAY IT! (and give us a good review ;)

Clown World: King of the Hat

Projectile based single-screen arena brawler where you play as rival clowns pranking each other to find out who is the clowniest. Clowns need hats to be funny and prank so pick one up to shoot the hats off your opponents. Spend too long without a hat and you lose. Make your opponents lose and you win!

The game plays in your browser and requires a keyboard and mouse.


We want to thank everyone who expressed interest and encouragement, whether or not you ended up working with us on the project. Also thanks to the mods for stickying our posts.

And thanks to everyone who playtested our earlier iterations and particularly to anyone who left us feedback, much of which was incorporated into the game. I don't know how many people here have done gamedev but playtesting by members outside of the team is extremely helpful. After working on a project for a long time it is easy to lose awareness of how anyone who hasn't played the thing 1000 times sees it. The fresh eyes of outside testers really help us stay on track toward the ultimate goal of making the game fun.

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https://www.newgrounds.com/portal/view/849793

Plays in your browser, requires mouse and keyboard (sorry phone users).

You are trapped in a spooky library and need to put away the books before you can escape. Beware! You are not alone!

The 2nd project from the KIA2 volunteer dev team.


Thanks for everyone who tested and gave feedback during our testing releases. And thanks to mods for stickying the posts.

Special thanks to Betterdays who made the amazing environmental art and assets for the game and generally for the game looking as good as it does despite the limitations of a web release.

We are currently planning our next project and will be trying to make our testing process more professional in the future. DM me if you are interested in helping test our future games, no experience necessary.

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Howdy partners!

Since the year is closing out and this is still (ostensibly) a gaming board I thought it might be kind of fun to talk about what we played this year, what our GOTY was, the biggest disappointments, etc.

I didn’t really purchase many new AAA titles this year, I think Elden Ring and The Callisto Protocol were it. Of the two Elden Ring met my expectations and was excellent, and TCP was monumentally disappointing.

I spent most of my gaming budget on indie titles this year, and while I loved Elden Ring it was narrowly edged out by Infernax as my Game of the Year. Infernax was a huge surprise for me, I don’t usually expect much from the indie-retro-nostalgia bait but it blew me away. A love letter to classic NES titles like Castlevania 2, Link’s Adventure, and Faxanadu, it combines gorgeous pixel art with a banger of a soundtrack and a fun story with multiple endings and unlockable characters and I can’t recommend it enough.

A close second would be Cultic; some people have complained that Boomer Shooters are reaching over saturation by now but I play the shit out of every one and I think Cultic is the best of the lot. The shortest way to describe it would be Blood crossed with Resident Evil 4; you’re a cop fighting a crazed cult and demonic monsters in the seventies, there’s a fun arsenal of upgradable weapons, cool levels to explore, and a shitload of monsters to kill, everything a fps ahould have in other words, go nuts.

As far as what I thought sucked ass The Callisto Protocol is the only big letdown I can think of, and I’ve bitched about it enough so now I want to hear what you guys have been playing, what surprised you, disappointed you, and what you recommend.

Cheers all, and have a Happy New Year!

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You've probably seen other places argue what their game of the year was, but what was yours? What's not getting attention out there? Is it on sale? Can you give us a video of how it plays? And no, it doesn't have to be a game that came out this year. What's just the best one you've been playing.

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I'm sure you know the train question. If a train is going along and the conductor sees a child on the rails, but can change rails to another track, but that one has five. What do you do?

The actual answer is changing tracks has the train going slow so it doesn't derail. I have had family in the train engineering business for generations. So the actual answer is, the brakes you're going slow enough to stop easily.

I realized that yesterday while watching some old Doctor Who near a train station.

Anyway, the reason why I bring it up is I am arguing with someone that the answer is there, but not given by the original question. Also, no one thought to ask anyone in the train industry. I looked the guy up, and he's a lefty. It makes me realize that much of our society is based on the idea of false choices. There is always another answer, but the media and government act as if there is no alternatives. Then we make sure to ignore all evidence pointing to alternatives. This is society, trying to make a choice while the train stops on its own.

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